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P Perception
E Education
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RPM Rational Process Models
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SML Statistical Models of Language
NBM Nonparametric Bayesian Models
CEIL Cultural Evolution and Iterated Learning
DMRL Decision Making and Reinforcement Learning

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By van Opheusden, B.
F
CEIL
Allen, K., Brändle, F., Botvinick, M., Fan, J. E., Gershman, S. J., Gopnik, A., Griffiths, T. L., Hartshorne, J. K., Hauser, T. U., Ho, M., de Leeuw, J. R., Ma, W. J., Murayama, K., Nelson, J. D., van Opheusden, B., Pouncy, T., Rafner, J., Rahwan, I., Rutledge, R. B., Sherson, J., Şimşek, Ö., Spiers, H., Summerfield, C., Thalmann, M., Vélez, N., Watrous, A. J., Tenenbaum, J. B., & Schulz, E. (2024). Using games to understand the mind. Nature Human Behaviour, 1-9. (pdf)
DMRL
Kuperwajs, I., van Opheusden, B., Russek, E., & Griffiths, T. L. (2024). Learning from rewards and social information in naturalistic strategic behavior. (preprint)
F
Allen, K. R., Brändle, F., Botvinick, M., Fan, J., Gershman, S. J., Griffiths, T. L., Hartshorne, J., Hauser, T. U., Ho, M. K., de Leeuw, J., Ma, W. J., Murayama, K., Nelson, J. D., van Opheusden, B., Pouncy, H. T., Rafner, J., Rahwan, I., Rutledge, R., Sherson, J., Simsek, O., Spiers, H., Summerfield, C., Thalmann, M., Vélez, N., Watrous, A., Tenenbaum, J., & Schulz, E. (2023). Using games to understand the mind. (preprint)
DMRL
Shin, M., Kim, J., van Opheusden, B., & Griffiths, T. L. (2023). Superhuman artificial intelligence can improve human decision-making by increasing novelty. Proceedings of the National Academy of Sciences, 120(12), e2214840120. (pdf)
RPM
DMRL
Callaway, F., Jain, Y. R., van Opheusden, B., Das, P., Iwama, G., Gul, S., Krueger, P. M., Becker, F., Griffiths, T. L., & Lieder, F. (2022). Leveraging artificial intelligence to improve people’s planning strategies. Proceedings of the National Academy of Sciences, 119(12), e2117432119. (pdf)
RPM
DMRL
Callaway, F., van Opheusden, B., Gul, S., Das, P., Krueger, P. M., Griffiths, T. L., & Lieder, F. (2022). Rational use of cognitive resources in human planning. Nature Human Behaviour, 6, 1–14. (pdf)
RPM
DMRL
Russek, E., Acosta-Kane, D., van Opheusden, B., Mattar, M. G., & Griffiths, T. (2022). Time spent thinking in online chess reflects the value of computation. (preprint)
CEIL
Thompson, B., van Opheusden, B., Sumers, T., & Griffiths, T. L. (2022). Complex cognitive algorithms preserved by selective social learning in experimental populations. Science, 376(6588), 95-98. (pdf)

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